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0
votes
Fixed

[HDRP] Texture 2D Atlas size and Tonemapping is not updated when upgradi...

Package: Scriptable Render Pipeline HD

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Feb 12, 2020

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Version/s: 7.2.0, 7.2.1

Steps to reproduce:1. Create a new template project in 2019.3.1f12. Go to Window -> Package Manager and upgrade HDRP to 7.2.03. A... Read more

0
votes
Fixed

Unity leaks memory/crashes when trying to open a project with a broken p...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce:1. Attempt to open the attached project in any of the reproducible versions ("1216483.zip") Reproducible with: 20... Read more

0
votes
Fixed

[OOPP] Dragging Standalone Profiler Window across Monitors with differen...

Profiling

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Feb 12, 2020

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Version/s: 2020.1.0a21, 2020.1.0a23

Dragging the Standalone Profiler Window across Monitors with different Scaling settings changes the Profiler's Menu Bar to the Edito... Read more

0
votes
Fixed

[Device Simulator] Skybox orientation is not handled correctly

Package: Device Simulator

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Jan 29, 2020

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Version/s: 2.0.0-preview

How to reproduce:1. Open the "L" Scene in the attached "project.zip" Unity project2. Open the Device Simulator window3. Notice the u... Read more

1
votes
Fixed

[Linux] Cannot move object when Rect Tool is selected after resizing whi...

Linux

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Feb 08, 2020

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Version/s: 2018.3.0b8, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Create a new project2. Create a Cube3. Select Rect Tool and make sure you can move the object around if selectin... Read more

2
votes
Fixed

Sub Emitter doesn't call OnParticleSystemStopped function if the Parent ...

Visual Effects - Legacy

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Feb 10, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Particle Systems to... Read more

0
votes
Duplicate

Major memory leak occurs when instantiating or dragging a Particle Syste...

Visual Effects - Legacy

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a20

How to reproduce:1. Open user-submitted project (ShadowMapRepro_Stripped)2. Enter Play Mode3. Switch to Scene View4. Make sure the p... Read more

4
votes
Fixed

[Linux] DllNotFoundException error when using DeflateStream if there is ...

Linux

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Feb 09, 2020

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Version/s: 2019.3.0a6, 2019.3.0f6, 2020.1

How to reproduce:1. Open user's attached project (Libmonoposixissue.zip)2. Make sure 'SampleScene' is open and enter Play mode Expec... Read more

0
votes
Won't Fix

[SRP] No linear to sRGB conversion for GUI

IMGUI

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Feb 12, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0a23

Repro steps:1. Open attached project2. Enter Play Mode Expected: GUI colors look darker than on Android, MacStandalone/Metal Reprodu... Read more

0
votes
Fixed

[XR][URP] Estimated shader variants number is inaccurate when compiling

Shader System

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Nov 28, 2019

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Version/s: 2019.3.0b11, 2020.3, 2021.1, 2021.2

Repro steps:1. Open attached project2. Switch build target to Android3. Compile 004_TextureArrayGraph4. Observe the progress bar Act... Read more

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