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[URP] Render Feature/Pass is not sending correct values to compute shade...
Reproduction steps:1. Open the attached project ("Unity-Raymarching.zip")2. Observe the Game and Scene windows Expected result: Game... Read more
Crash when selecting a Material
Reproduction steps:1. Open attached project "Case_1368933.zip"2. Set the Active Graphics API to either Metal, Vulkan, OpenGL Core, O... Read more
DisallowMultipleComponent is ignored in Prefab variants
Reproduction steps:1. Open the user's attached project2. Open Assets > BugScene3. In the project browser double click Variant Pre... Read more
[Search] Search picker fails to filter sprite assets
Repro steps: 1. Open a project with many sprites2. Open a scene with object that hold a canvas component.3. Select Canvas object4. M... Read more
NavMesh/Occlusion deletes Addressable AssetGroup NavMesh when baking Nav...
How to reproduce:1. Open the user attached "AssetGroupOcclusionCulling.zip" project2. Open Window -> Asset Management -> Addre... Read more
Glossiness is not imported when importing FBX materials through the script
How to reproduce:1. Open project "UrpImportBug.zip"2. Observe the "FbxWithShininess" glossiness in the Scene window3. Open script "M... Read more
Disabled "sub-canvas" scale is set to 0 after entering the Play Mode
How to reproduce:1. Open project "DeleteMe.zip"2. In the Hierarchy expand "Scene" then "Main Canvas" and "GameObject"3. Select "Sub-... Read more
[Android][WebGL] Location service does not start on Mobile
Reproduction steps:1. Open the user's attached project "MobileSensors.zip"2. Build and run it on Android3. Click on "Location Test" ... Read more
Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more
Error messages are shown when using a list of SerializeReference objects
Reproduction steps:1. Open the attached project "SerializeReferenceBug"2. Open "Scene" in the Assets folder3. Enter Play Mode Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12