Search Issue Tracker
[Auto][UI] Compositing process gets stuck while building lighting
In the editor UI, compositing process gets stuck while building the lighting in auto mode when the light mode is set to Stationary o... Read more
[Shuriken] Particle system glitch across all screen with particular mesh...
Steps to reproduce: 1. Open attached project.2. Open scene: REPRO3. Press play. Expected result: Two particles are small in size and... Read more
GI Scene Visualizations and Preview display incorrect results
GI scene visualizations and preview display overbright results Reproduction steps:1) Open the scene `t1` or create a lightmap static... Read more
2D colliders change offset if their radius is as low as possible and han...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Double-click "New Sprite" to move scene camera to it4. Click "Ed... Read more
[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...
Steps to reproduce:1. Download Project and open scene "new".2. Press play and open frame bugger3. Navigate to RenderDeferred.Forward... Read more
VideoPlayer stops playing video after setting VideoPlayer.time
Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Enter play mode4. Watch video Expected result: ... Read more
When graphics jobs are enabled ambient calculation seems to be ignored
When graphics jobs are enabled ambient calculation seems to be ignored. To reproduce: 1. Open project.2. Enable Graphics jobs in Pla... Read more
[Shaders] GrabPass refraction shows wrong result since 5.5
Reproduction steps.1. Open project attached (ShaderBugProjects.zip)2. Open Scene "scene".3. Investigate object with Refraction. Expe... Read more
Part of Composite Collider 2D falls through the collider - starts twitching
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Select "GameObject (1)" and notice that it has composite collide... Read more
Toggle state is not reflected in Scene/Game view in edit mode
Toggle state is not reflected in edit mode Toggle state (Is On) is not reflected in Scene/Game view. Steps to reproduce:1. Create ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved