Search Issue Tracker

Fixed in 14.0.0

Fixed in 12.1.5

Votes

0

Found in [Package]

12.0.0

Issue ID

1373188

Regression

Yes

The URP/Particles/Unlit Shader is darker in URP 12 and newer compared to URP 11 when using the Premultiply Blend Mode

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project from "1373188shaderdifferences.zip"
2. Open Scene "testScene"
3. Observe Game View where the Quads are lit differently

Expected result: Both Quads should have the same brightness
Actual result: The Quad to the left with Shader URP/Particles/Unlit is darker

Reproducible with: 12.0.0 - 13.1.0 (2021.2.0b15 - 2022.1.0a13)
Not reproducible with: 11.0.0 (2021.1)

  1. Resolution Note (fix version 14.0.0):

    Shaders are fixed in URP 14.0.0 for use with Premultiply blend mode

  2. Resolution Note (fix version 12.1.5):

    Fixed in 2021.2.14f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.