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NavMeshAgent.SetAreaCost does not work
1. Open attached project2. Open test2 scene3. Enter play mode4. Observe the Character objects (spheres) movingExpected result: They ... Read more
Scroll Rect, Mask and Toggle Group can be added multiple times on the sa...
Steps to reproduce : - create a game object- add Scroll Rect, Mask and Toggle Group to it and notice that these components can be ad... Read more
Editor freezes after duplicating terrain
Editor freezes after duplicating terrain and trying to alter it.1. Create new project2. Add terrain3. Duplicate it (in Hierarchy)4. ... Read more
Inconsistency between platforms regarding of OnApplicationPause(false) a...
Steps to reproduce:1. Download attached project2. Build and run it on:Android, iOS: First printed out line will be "Start...".Standa... Read more
Letters written in TextArea and InputField are always capitalized on WP8.1
Steps to reproduce:1. Download attached project2. Build and run it on WP8.1 device3. Start typing into one of the text input areas. ... Read more
InputField does not work on WP8.1 devices when used in WP8 applications
Steps to reproduce:1. Download attached project2. Buid and run it as WP8 application to WP8.1 device3. Touch right side of the scree... Read more
Cached socket policy's port not being compared against the one used whe...
To Reproduce: 1. Open the attached project & play. 2. Check 'Prefetch Policy Socket' and click 'Connect Socket'. 3. Notice that ... Read more
UI InputField's with content size fitter caret is misaligned when pivot ...
To reproduce this bug: 1. Open the attached project2. Open scene "CSF Input."3. Play the scene4. Click on the input field and start ... Read more
Mecanim: Write Defaults is off but still changes non-animated properties
To reproduce this issue: 1. Import the attached package2. Open 'AStartmenu' scene3. Select 'UITransitionAnimator' in the hierarchy4.... Read more
After reaching the input field's character limit it no longer lets you s...
To reproduce:1. Create new project2. Add UI Text object to scene3. Add Input Field and set Text Component to Text4. Set Character Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"