Search Issue Tracker

0
votes
Duplicate

Editor crashes on GfxDeviceD3D12::QueueRelease or GUIView::GetHDRNeedsRe...

DirectX12

-

Jan 26, 2020

-

Version/s: 2019.2.0a7, 2019.2.15f1, 2020.1.0a16

How to reproduce:1. Download and install RenderDoc2. Create a new project3. Switch Graphics API to DirectX 124. Right-click on the "... Read more

0
votes
Fixed

There is no way to view the full name of an assembly when selecting it i...

Package: Code Coverage

-

Jan 30, 2020

-

Version/s: 0.2.0-preview, 0.2.2-preview

Reproduction steps:1. Open user's attached project "CursorTooBig"2. Go to Window > General > Code Coverage3. Press "Select" ne... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

-

Jan 30, 2020

-

Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce:1. Open the attached project2. GlobalIllumination > Set LM Parameters to Med3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on ...

MacOS

-

Jan 30, 2020

-

Version/s: 2020.1.0a16, 2020.1.0a21

[MacOS][3D Extras] Editor crashes on opening 3D with extras template on macOS. Editor crashes on opening 3D with Extras template on ... Read more

1
votes
Fixed

[URP] Image on the secondary display with a different resolution is stre...

Graphics - LowLevel

-

Dec 15, 2019

-

Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a16

How to reproduce:1. Open the attached project named "Case_1205574"2. Build and run the project3. Observe the Game windows on both sc... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

-

Jan 17, 2020

-

Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
Won't Fix

[Rider Editor] Compiled shader code is marked for errors when opened in ...

Package: Rider

-

Jan 30, 2020

-

Version/s: 1.2.1

The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Project... Read more

0
votes
By Design

Game View does not render "Render Texture" when creating it in runtime

Texture

-

Dec 17, 2019

-

Version/s: 2017.4, 2018.4.13f1, 2020.1

Reproduction steps:1. Open attached project "CM2.zip"2. Enter Play Mode Expected result: Game View should be visible with the Render... Read more

5
votes
Fixed

[Asset Pipeline V2] AssetDatabase.FindAssets() with label filtering is ...

Asset - Database

-

Jan 30, 2020

-

Version/s: 2019.2.0a5, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1215544.zip' project2. Make sure that the project is using Asset Pipeline Version 2 (... Read more

0
votes
Fixed

Test runs indefinitely and Editor crashes after running the test that re...

Package: Test-Framework

-

Jan 23, 2020

-

Version/s: 1.1.0

How to reproduce:1. Open the attached project "1213958.zip" and open Test Runner window2. In the Test Runner window click Run All (a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.