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0
votes
Fixed

[iOS] Unity splash screen doesn't show up on iOS builds

iOS

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1) Create a new project.2) Build for iOS.3) Run on a device. The game loads directly to the main scene; the splas... Read more

2
votes
Fixed

[Editor] Texture Import of 16 Bit Grayscale fails

Graphics - General

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Dec 12, 2016

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Version/s: 5.5.0p1

Reproduction steps:1) Open "New Unity Project.zip" project2) Notice that console has an error:Could not create texture from Assets/D... Read more

0
votes
Duplicate

[UI][Button] Mouse hover will trigger the disabled state of animator eve...

UI

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Dec 10, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Run the "TestScene" scene;3. Press Button "2" then "1". Expected behavior: when button "1" ... Read more

0
votes
Fixed

Closing WebView tabs before they finish loading crashes Unity 5.6 with m...

OSX

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Dec 13, 2016

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Version/s: 5.6.0b1

When WebView windows are closed (by entering resetting the layout or closing them manually) Unity crashes. Steps to reproduce:1) Cre... Read more

0
votes
Fixed

[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...

Inspector Functionality

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Dec 13, 2016

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Version/s: 5.6.0b1

Steps to reproduce:1) Open any project.2) Go to Edit > Project Settings > Player > Other Settings.3) Tick the 'Metal Editor... Read more

0
votes
Won't Fix

[Metal] Unlit/Color shader appears lighter with Metal

Graphics - General

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Dec 13, 2016

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Version/s: 5.5.0f3

Materials using Unlit/Color shader are noticeably lighter when using Metal as the Graphics API compared to other APIs. Steps to repr... Read more

0
votes
Fixed

Build "Cancelled" due to non-fatal error in Editor.log, even though it i...

Deployment Management

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Dec 10, 2016

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Version/s: 5.4.3p3

To reproduce:1) Open attached project2) Build it3) Notice that the scene is built properly4) Open Editor.log - it instead says that ... Read more

0
votes
Won't Fix

Building with Mono.Cecil crashes in UnitySerializationLogic:IsOrExtendsG...

UI

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Dec 12, 2016

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Version/s: 5.5.0p1

Steps to reproduce:1. Open attached project2. Build on any platform Expected behaviour: Project builds with no errors or crashesActu... Read more

1
votes
Fixed

[Editor][Shader] Mobile/VertexLit prefab preview window has no lighting ...

Shaders

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Dec 10, 2016

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Version/s: 5.4.2f2

To reproduce:1) Open the attached project2) Go to Resources3) Select StoneSand with Inspector and Prefab preview window opened4) Not... Read more

0
votes
Duplicate

[VR] Enabling single pass render and linear color space makes the canvas...

VR

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Nov 18, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Press play4. Put on the Oculus DK2 HMD As a result, you can s... Read more

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