Search Issue Tracker
Fixed in 0.2.1
Votes
0
Found in [Package]
0.1.2
Issue ID
1070848
Regression
No
Registering for finishedDefaultHeaderGUI causes animation clip inspector to throw errors
If anyone registers for finishedDefaultHeaderGUI, then some built in inspectors stop working. The Animation clip section of the animator inspector is the main example.
This was reported on the Addressables package, but is actually a problem if any code registers for finishedDefaultHeaderGUI. https://forum.unity.com/threads/bug-hotfixed-in-0-2-2-preview-animation-import-settings-inspector-is-broken.541375/
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
Add comment