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0
votes
Won't Fix

[iOS] On some devices Opaque Geometry draw calls are slower when Particl...

Mobile

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Dec 01, 2016

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Version/s: 5.4.2p3

Reproduction Steps:1. Open project2. Build to iOS3. Open Xcode 8+4. Set GPU Frame Capture to Metal5. Build app6. Attach Debugger7. C... Read more

0
votes
Fixed

[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...

VR

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Dec 06, 2016

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Version/s: 5.5.0p1

1) Download attached project2) Setup Xbox controller and Touch Controllers3) Setup Oculus Rift4) Enter playmode5) Pull down on the t... Read more

4
votes
Fixed

BC7 doesn't compress alpha textures correctly

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Run Test/Textures from menu3. Notice that three different textures are generated Actual: The... Read more

0
votes
Fixed

Light Halo shader is not in the Graphics settings and cannot be set by c...

Shaders

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project in Unity 5.52. Open main.unity3. Press play to run script "HaloEx.cs" which will set the shade... Read more

0
votes
By Design

Resource.LoadAsync("") doesn't load all GameObjects from the Resource fo...

Scene Management

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Dec 07, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open my attached project2. Open the "scene" scene3. Enter Play mode Expected: under GameObject -> "Script" ... Read more

0
votes
Fixed

[Mecanim] Unity Editor crashes in DeallocateAvatarOuputForBindings (Runt...

Animation

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Dec 06, 2016

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Version/s: 5.6.0b1

To reproduce:Try opening attached project - it crashes Reproduced in 5.6.0a3, 5.6.0a4, 5.6.0a6Not reproduced in 5.6.0a1, 5.6.0a2 Read more

0
votes
By Design

AudioMixer.SetFloat() ignores new value when it is changed and saved dur...

Audio

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Dec 05, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Create new project2. Download and import AudioMixer error.unitypackage3. Open 'AudioMixer not working as expected' ... Read more

0
votes
Won't Fix

[CloudBuild] Building iOS and Mac standalone builds with Cloud Build res...

Shadows/Lights

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Nov 28, 2016

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Version/s: 5.4.3f1

When Cloud Build is used to build Mac standalone or iOS builds, the produced builds have unbaked lighting as opposed to local builds... Read more

0
votes
Fixed

Renamed Substances are not re-selected

Substances

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Dec 07, 2016

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Version/s:

After renaming a substance material, the renamed asset is not re-selected. This does not match behaviour for other assets within the... Read more

0
votes
Fixed

[Splash Image] Changing Logo shown while Splash Screen is on Preview cra...

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project2) Open two inspector tabs3) Find a random sprite/image in project view (for example, ArenaBack... Read more

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