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Editor crashes with GetManagerFromContext: pointer to object of manager ...
Steps to reproduce: 1. Download the repro project and open SceneFramework scene2. Enter the Play mode3. Once the menu loads, press S... Read more
Editor throws "get_dataPath is not allowed to be called from a script co...
Editor throws "get_dataPath is not allowed to be called from a script constructor" error on upgrading project from 2018.2 to 2018.3.... Read more
Calling LineRenderer::BakeMesh crashes Editor when LineRenderer Alignmen...
How to reproduce:1. Open the attached "1066465_repro.zip" project2. Open the "ImageTestScene" scene3. Observe that "PathRenderer" Ga... Read more
[2018.2] Crash on CollectAllSceneObjects when entering Play mode for the...
How to reproduce:1. Open the "CollectAllSceneObjects.rar" project2. Open the "Mainscene.unity" scene3. Enter Play mode4. Exit Play m... Read more
[Improved Prefabs] A Fatal Error is thrown when Overriding the size of a...
Repro steps:1. Open QA attached project "repro_1064206"2. Open scene "0"3. Select the prefab "GameObject" in the Hierarchy4. Change ... Read more
[iOS] CPU spikes in the Profiler "Unaccounted time between" on iOS devic...
To reproduce:1. Open users attached project "unityClient-empty.zip"2. Make sure that in Player Settings on iOS tab Multithreaded Ren... Read more
API updater doesn't auto update GameObjectRecorder API
Steps To Reproduce: 1. Open the attached project.2. Observe the errors in console. Error on:m_Recorder.BindComponent<Transform>... Read more
[2018.2] Crash on EventManager::InvokeEventCommon when exiting Play mode
How to reproduce:1. Open the attached project2. Open the "Mainscene.unity" scene3. Disable "CPUSpawner" and "GPUSpawner" gameobjects... Read more
[2018.2] GetManagerFromContext: pointer to object of manager 'RenderSett...
How to reproduce:1. Open the attached project2. Open the "Mainscene.unity" scene3. Enter Play mode4. Exit Play mode5. Select "Core" ... Read more
All about bugs
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Latest issues
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