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Fixed in https://github.com/Unity-Technologies/Graphics/pull/6275

Fixed in https://github.com/Unity-Technologies/Graphics/pull/6175

Votes

0

Found in [Package]

13.0.0

Issue ID

1374815

Regression

Yes

[URP Decals] Decals are not rendered properly with some renderer settings

Package: Scriptable Render Pipeline Universal

-

Version tested : 2022.1.013 + URP 13.1.1

Can't reproduce with URP 13.0.0

Steps to reproduce :

1) Import the attached package (URP_DepthDepth.unitypackage)
2) Open the scene "DecalDepthBug"
3) Open the Game View
4) Observe the decals not being projected properly on the plane.

Note :
- Make sure the camera is using the default renderer provided in the unitypackage.
- Enabling HDR in the URP asset (Quality -> HDR) or MSAA Anti Alialising (Quality -> Anti Aliasing (MSAA)) leads to a correct output.
- Enabling Post Processing on the camera (Main Camera -> Rendering -> Post Processing) leads to a correct output.

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