Search Issue Tracker
Duplicate
Votes
4
Found in
2022.1.0a12
Issue ID
1373046
Regression
Yes
FoV is changing when changing the size of the Game window
How to reproduce:
1. Open project "RogueLike.zip"
2. Change the size of the Game window
3. Observe the FoV of the Game window
Expected result: Game window changes in sizes
Actual result: Game window changes in sizes but also FoV is changing
Reproducible with: 2022.1.0a12, 2022.1.0a13
Not reproducible with: 2019.4.31, 2020.3.20f1, 2021.1.25f1, 2021.2.0b17, 2022.1.0a11
Notes:
- Not reproducible with Free Aspect
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
This is a duplicate of issue #1373961