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1
votes
By Design

[XR][Oculus] Using Grabpass shader results in broken pink textures when ...

Package: XR Management

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Jun 06, 2021

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Version/s: 4.0.6

How to reproduce:1. Open the attached project "1341356_2.zip"2. Connect the Oculus Quest 2 devoce through the Oculus Link3. Make sur... Read more

1
votes
Third Party Issue

[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles ...

Package: Scriptable Render Pipeline Universal

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Jun 19, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, inspect the shadow casted by the "S... Read more

1
votes
Fixed

SerializeReference Array field background box is not correctly resized w...

IMGUI

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Jun 11, 2021

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Version/s: 2020.2.0a14, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select GameObject3. In the Ins... Read more

0
votes
Fixed

Creating a new Text > Sprite Asset will log an ArgumentNullException

Text

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Jun 22, 2021

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Version/s: 2021.2, 2021.2.0b1

How to reproduce:1. Open the attached project "Beta Test.zip"2. Right Click on Texture in Project View3. Select Create > Text &gt... Read more

0
votes
Fixed

Error is thrown when Audio Clip is selected in the Project Browser

Audio

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Jun 23, 2021

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Version/s: 2021.2.0a20, 2021.2.0a21

Reproduction steps:1. Open attached Project2. Select the Audio file in the Project Browser Expected result: No errors are thrownActu... Read more

0
votes
Fixed

Sample Reflected Cubemap with Camera Direction as input gives an error

Package: Shader Graph

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Jun 02, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open project "case_1340538.zip"2. In the Assets folder, select "New Shader Sub Graph" Sub Graph Asset3. In the... Read more

0
votes
Duplicate

Unity Editor process remains running after closing Editor

Windows

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Jun 23, 2021

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Version/s: 2019.4.29f1

When creating new project or opening a project without Library folder, then after closing Editor 2 processes remains running.Those p... Read more

0
votes
Fixed

"Unknown managed type referenced" error appears when object contains Ser...

Serialization

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Jun 11, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select GameObject3. In the Ins... Read more

0
votes
Won't Fix

Increased Audio file ImportedSize when Compression Format is Vorbis

Audio

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Jun 08, 2021

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Version/s: 2019.4.6f1, 2020.3, 2020.3.9f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "case_1341742.zip" project2. In the Project window, select File1/FIle23. Observe its ImportedS... Read more

0
votes
Fixed

Shader is not updated when updating the .glslinc file when the Shader is...

Shader System

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May 12, 2021

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Version/s: 2020.2.0a14, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1335707_Repro" project with "-force-opengl" command2. Open the Scene "SampleScene"3. In the P... Read more

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