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1
votes
Not Reproducible

Unity crashes when loading a scene in SkinnedMeshRendererManager::TryPre...

Scene Management

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Jul 20, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open user-submitted project (Flip-Out.zip)2. Open "Menu 3" scene3. Run the scene4. Press "Play Main Table" Expec... Read more

0
votes
Not Reproducible

[Unity ADS] Console error spam for Unity Ads package

Ads

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Jul 25, 2018

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Version/s: 2018.3.0a6

Repro Steps: 1. Start a new project or use an existing one2. Open package Manager and import version 2.0.8 of Unity Ads.3. Notice th... Read more

0
votes
Fixed

[UI] Repeat delay on the Standalone Input Module doesn't work under a sp...

uGUI

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Jul 24, 2018

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Version/s: 2018.1.8f1

To reproduce: 1. Open the attached project (delayBug.zip)2. Enter Play mode3. Press and hold Down arrow and see that the delay is wo... Read more

0
votes
Fixed

Particles Start Speed is not evaluated in the sub-frame time intervals w...

Visual Effects - Legacy

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Jul 24, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1063592.zip" project2. Play the Scene3. Observe the stuttering in the Particle System ... Read more

0
votes
Fixed

Crash on "GetManagerFromContext: pointer to object of manager '(null') i...

Analytics

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Jul 25, 2018

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Version/s: 2018.3.0a6

Steps to reproduce: 1) Open Unity2) Observe the crash Expected result: No crash when opening UnityActual result: Crash on start Repr... Read more

0
votes
Fixed

The alpha of textue is not identified when RGBA compessed etc2 8bits com...

Graphics - General

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Jul 16, 2018

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Version/s: 2017.2.0b1, 2018.1.6f1

To reproduce:1. Open attached project2. Set the texture found in Project window to be compressed with "RGBA compessed etc2 8bits"3. ... Read more

0
votes
Fixed

[iOS] Forcing Portrait Upside Down crashes application on iPhone X

Mobile

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Jul 25, 2018

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Version/s: 2018.3.0a6

How to reproduce:1. Open the attached project2. Build and run Main scene on iOS device3. Press "Portrait Upside Down" button, it wil... Read more

2
votes
Fixed

UI sprites and text becomes broken in built scene when QualitySettings.m...

uGUI

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Jul 20, 2018

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Version/s: 2018.2.0a4, 2018.2.0f2

To reproduce:1. Open project2. Open 'PreferencesScreen' scene3. Build and run Standalone4. In built scene, click 'Show preferences s... Read more

0
votes
Fixed

[Addressables] ContentPipeline.BuildAssetBundles will corrupt Scriptable...

Addressable Assets

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Jul 25, 2018

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Version/s: 2018.2.0f2

Steps to reproduce:1. Open user attached project2. Observe that AddressableAssetsData has all non-null values3. Run "BUILD/Build Bun... Read more

1
votes
Won't Fix

[WebGL] GUI.Label doesn't show Chinese characters

WebGL

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Jul 24, 2018

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Version/s: 2018.1.4f1

To reproduce: 1. Open the attached project (SwitchFonts.zip)2. Open the Sample Scene3. Enter Play mode4. Observe that Chinese charac... Read more

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