Search Issue Tracker
Reopening the scene after the object is set to HideFlags.NotEditable, th...
Reproduction steps: 1. Open the attached project; 2. Open the scene "ReproScene"; 3. Click on the object "Unlocked object" and click... Read more
AudioSource PlayOnAwake doesn't play on the first frame
How to reproduce: 1. Open the attached project 2. Enter Play mode Actual result: In the console AudioSource.IsPlaying() booleans ar... Read more
[iOS][Metal] Transparent and Fade gameObjects render under other gameObj...
Only reproduces on iOS with Metal API and only when Anti Aliasing is set to "2x Multi Sampling". Steps to reproduce: 1. Open user's... Read more
Artifacts appear behind open geometry Game Object after baking with Prog...
To reproduce: 1. Open the "demo_scene" in the user-provided project 2. In the Lighting window, select "Clear Baked data" 3. Press "G... Read more
Re-enabling version control and selecting top menu Assets>Version Contro...
Steps to reproduce: 1. Setup perforce and create new project 2. Enable perforce VCS in editor 3. Reimport all 4. In top menu, go As... Read more
Assets>Version Control submenu in top menu doesn't appear until forcing ...
Steps to reproduce: 1. Setup perforce and create new project 2. Setup perforce connection in editor 3. Open Assets menu in top menu... Read more
Unity crashes when Applying/Reverting and Applying/Undoing prefab change...
Reproduction steps: 1. Open the repro project 2. Open scene 1 3. Select New Prefab in Hierarchy 4. Press Apply and then revert 5. Re... Read more
The build continues when there is a build error exception
To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip) 2. Make sure that only the "scene" scene is in the b... Read more
[PlasticSCM] Out of sync icon is not displayed when using plasticSCM and...
Steps to reproduce: 1. Setup plasticSCM and create two projects 2. Create cube and drag it to project tab to create prefab 3. Sync ... Read more
Animator Update doesn't position the bones immediately
To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip) 2. Open the "Scene" scene 3. Enter Play mode 4. T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file