Search Issue Tracker
By Design
Votes
0
Found in
5.6.3f1
Issue ID
942245
Regression
No
Artifacts appear behind open geometry Game Object after baking with Progressive Lightmapper
To reproduce:
1. Open the "demo_scene" in the user-provided project
2. In the Lighting window, select "Clear Baked data"
3. Press "Generate Lighting"
Desired outcome: After the baking process is done, there are no artifacts behind the Game Object with open geometry ("demo_gate")
Actual result: During the baking process and after it is done, there are artifacts behind the Game Object with open geometry ("demo_gate")
Reproduced with 5.6.1f1, 5.6.3p1, 2017.1.0a1, 2017.1.0p4, 2017.2.0a1, 2017.3.0a5
Not reproduced with 2017.2.0b8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Radio Button is squished or selection indicator is off center in Play mode when it's scaled down
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Inconsistent “Remove property” behavior when removing child properties in Animator window
- Scene View Camera overlay preview goes out of Scene View bounds when the Scene View is resized vertically
Add comment