Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.1.0f3
Issue ID
942202
Regression
Yes
AudioSource PlayOnAwake doesn't play on the first frame
How to reproduce:
1. Open the attached project
2. Enter Play mode
Actual result: In the console AudioSource.IsPlaying() booleans are logged, the first one is false.
Expected result: AudioSource should play in every frame.
Reproducible with: 2017.1.0f3, 2017.1.0p3, 2017.3.0a4.
Regression introduced in: 2017.1.0f3.
Not Reproducible with: 2017.1.0f2, 2017.1.0a1, 5.6.3f1, 5.5.4p2.
Note: This bug is not reproducible with 2017.2.0a1 - 2017.3.0a3, there is another regression in 2017.3.0a4.
--------------------------------
fixed in 2018.2.0a1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment