Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 5.6.X, 2017.1.X, 2017.2.X
Duplicate in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
942296
Regression
No
The build continues when there is a build error exception
To reproduce:
1. Open the project, attached by the user (IPreprocessBuild.zip)
2. Make sure that only the "scene" scene is in the build settings and the target is iOS
3. Go to Custom -> Build
4. Observe how build continues even though there are in the console
Expected: the build stops if there are errors in the console
Reproduced in 5.6.1f1, 5.6.3f1, 2017.1.0p3, 2017.2.0b7, 2017.3.0a4
Could not test for regression, IProcessBuild was introduced in 5.6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment