Search Issue Tracker
By Design
Votes
0
Found in
2017.2.0b6
Issue ID
942155
Regression
No
Reopening the scene after the object is set to HideFlags.NotEditable, the state of the object is not saved
Reproduction steps:
1. Open the attached project;
2. Open the scene "ReproScene";
3. Click on the object "Unlocked object" and click "Toggle locked state" button;
4. Reopen the scene "ReproScene";
Actual result: the dialog window "Do you want to save the changes" does not show and the state of the object is not saved.
Expected result: the dialog window should show up that the state of the object will be saved.
Reproducible with: 5.5.4p3, 5.6.3f1, 2017.1.0p4, 2017.2.0b7, 2017.3.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
Add comment