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Prefab is placed incorrectly when dragging it from Project window to Hie...
How to reproduce:1. Open the attached 'project-1205276.zip' project2. In the Hierarchy window expand 'Cube'3. Drag the 'Cube' prefab... Read more
Crash on TypeTreeQueries::IsStreamedBinaryCompatible when setting cyclic...
How to reproduce:1. Open the attached project2. Select "Scripts/foo_test" asset3. In the Inspector, change any value Actual result: ... Read more
[HDRP 7.1.6] Reflection probe with Custom mode is not applied after inst...
Versions tested: 2019.3.0f3 + 7.1.6, 7.1.7 Steps to reproduce: 1. Download CaseRepro_Minimal.zip attached in comment2. Open project,... Read more
HDRP - Importing assets from the asset store can cause HDRP asset to break
The HDRP asset can break when importing assets from the asset store. This causes the scene and game view to break and fail to render... Read more
[Vulkan] Editor resizing is not as smooth compared to DX11
Steps:1. Create new empty 3D project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more
Crash on D3D12ImmediateContext::BindTexture when upgrading project with ...
Steps to reproduce:1. Open the attached project ("1199814(1).zip") with one of the reproducible versions Reproducible with: 2019.2.1... Read more
[Ads] Verified and default Ads package should be 3.3.x instead of 2.0.8
Steps To Reproduce: 1. Create a new Project2. Windows> Package Manager > Ads Expected Result:The verified ads package should b... Read more
Editor.OnSceneGUI is not called when hovering the mouse over the Scene w...
How to reproduce:1. Open the attached "1206282.zip" project2. Open the "SampleScene" Scene3. Select the "Cube" GameObject in the Hie... Read more
[2D][Skinning Editor] MissingReferenceException thrown on closing Sprite...
When Bones are edited and Sprite editor window is closed, the editor throws MissingReferenceException. Refer attached video Steps to... Read more
Crash on mono_add_process_object when exiting out of Play mode
Steps to reproduce:1. Open the project attached by the user ("BugReproSlim.zip")2. Open Scene "nothing"3. Enter Play mode4. Exit Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject