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[D3D12] Large performance losses when invoking dynamic vertex buffer upd...
Steps to reproduce:1. Open Supplied project2. Open and run the Sample Scene with DX113. In the Profiler window, notice the CPU rende... Read more
[Oculus] Oculus Loader under Plugin Providers doesn't load on the first ...
The Oculus Loader under 'Installable Plugin Providers' does not load on the first attempt when using the XR Plugin management system... Read more
RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...
How to reproduce:1. Open the "DefaultHDRFormat.zip" project2. Open the "SampleScene" scene3. Edit > Project Settings > Graphic... Read more
[SRP] objects are drawn at 0, 0, 0 position, rotation and scale when Sha...
How to reproduce:1. Create a new HDRP project2. If Vulkan is not the current project Graphics API, go to Player Settings -> Playe... Read more
[HDRP] Automatic exposure causes a light flash effect on entering Play mode
Automatic exposure causes flash like effect on entering Play mode. Steps to repro:1. Create a new HDRP Template Project.2. Create a ... Read more
Text Mesh Pro 3.0 Input field throws error "no canvasRenderer attached t...
To Reproduce:-Create a new unity project-Install TextMeshPro (Window -> Package Manager - > TextMeshPro)-Create input field wi... Read more
Undo/Redo action invalidate SerializedObject in Inspector when adding/re...
How to reproduce:1. Open attached project ("SO-REPRO.zip")2. Create SerializedObject asset (Assets->Create->BugReport->SO)3... Read more
[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...
Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more
'Confined' cursor lockstate has incorrect behaviour when set right after...
Steps to reproduce:1. Open User-supplied project2. Open and run the Sample Scene3. Press "1" and then "2" on the top row of numbers ... Read more
Internal error communicating with the shader compiler process when addin...
Internal error communicating with the shader compiler process when adding UAV write to a pixel shader Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks