Search Issue Tracker
Fixed in 7.2.0
Votes
0
Found in [Package]
7.1.6
Issue ID
1206141
Regression
Yes
[HDRP] Automatic exposure causes a light flash effect on entering Play mode
Automatic exposure causes flash like effect on entering Play mode.
Steps to repro:
1. Create a new HDRP Template Project.
2. Create a new scene.
3. Enter the Play mode.
Actual Result:
Entering in Play mode causes a graphical glitch, light flash effect appears in Game/Scene view.
Expected Result:
Entering in Play mode shouldn't cause any graphical glitch.
Reproducible in:
2019.3.0f4 (e5c8d37da131), 2019.3.0f3, 2019.3.0f2.
Working Fine in:
2020.1.0a17, 2019.3.0f1.
Environment:
Occurs on Windows.
NOTE: Couldn't test on Mac due to https://fogbugz.unity3d.com/f/cases/1204445/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 7.2.0):
Verified in:
Version 2019.3.0f6 (27ab2135bccf)
Wed, 22 Jan 2020 05:13:15 GMT
Branch: 2019.3/staging
Resolution Note:
Verified in:
Version 2019.3.0f6 (27ab2135bccf)
Wed, 22 Jan 2020 05:13:15 GMT
Branch: 2019.3/staging
With the Package Version: 7.1.8.