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[Profiler][Android] Remote connection devices duplicate in the prof. whe...
How to reproduce:1. Create a new Unity project2. In the Build Settings select the Android platform3. Build and Run the application a... Read more
Changes made to Tiles with Tile Palette are copied to random Tiles when ...
Reproduction steps:1. Open project "case_1340352-MurderMystery.zip"2. In the Project window, open Scene "Scene0"3. Open the Tile Pal... Read more
[iOS] UnityWebRequest does not return when receiving http status "401 Un...
Reproduction steps:1. Download and open the attached "Unity2020WebRequestRepro.zip" project2. Build and deploy the project to iOS3. ... Read more
[Profiler] Animator.WriteJob time in CPU Usage chart is two times longer...
Reproduction steps:1. Open user's attached project "Enemeter V3.zip" and scene "Compare animation modes"2. Enter Play Mode3. In Game... Read more
Low framerate when looking at GameObjects that are far away from Light P...
How to reproduce:1. Open the attached project "CreateShaderRendererScene.zip"2. Open “Zone3-Raid1-Lighting” Scene (Assets > AVZ &... Read more
Canvas gets shrunk in the Scene view after reopening the project
How to reproduce:1. Open the attached '1342677.zip' project2. Open the 'SampleScene'3. In the Hierarchy select 'Canvas'4. In the Ins... Read more
Automatically generated "[Debug Updater]" GameObject throws errors when ...
How to reproduce:1. Create a new 3D project2. In the Package Manager install Universal RP and the new Input System (switch to it and... Read more
[Android] The first video's frame is drawn after some time when the H.26...
How to reproduce it:1. Open the attached project2. Build and Run it on Android3. Download a "MZ 103" video and click a "Prepare" but... Read more
[WebGL] Build with Live2D plugin fails when building using Command Line ...
How to reproduce:1. Unzip user's project and open Command prompt2. Run command line: [EditorPath]\Unity.exe -quit -nographics -batch... Read more
[XPipeline] RenderPipelineGlobalSettings cannot be unassigned.
Repro steps:1. Open an HDRP or a URP project2. Go to Project Settings > Graphics > HDRP or URP Settings3. Try to unassign the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12