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Crash on LinearAllocatorPool::ClearMainThreadFallback when closing the E...
How to reproduce:1. Open the user's attached project ("KillStack.zip")2. Close the Editor Expected result: Editor closesActual resul... Read more
[iOS] Display.main.systemWidth/Height displays the rendering resolution ...
Reproduction steps:1. Open the attached project "resolutionTest"2. Build and Deploy the Scene "SampleScene" to a device3. Observe th... Read more
ProfilerRecorder: Gfx Used Memory is not Compiled out of Builds
Reproduction steps:1. Open attached Project2. Build and Run the Scene "SampleScene" Expected result: Gfx Used Memory is available Is... Read more
Hovering over the Sprite is offset when alphaHitTestMinimumThreshold is ...
How to reproduce:1. Open the attached project "FullTight.zip"2. Open Assets/Scenes/FullRect.unity3. Enter Play Mode4. Hover the mous... Read more
Moving file failed error when renaming an asset and only changing the ca...
How to reproduce:1. Create a new Unity project2. Right-click on the project view and select Create > Material3. Change one of the... Read more
Element of an array with the SerializeReference attribute doesn't get re...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'GameObject'4. Add a new ele... Read more
Selectable (i.e. Button) is not shown as selected when it's re-enabled u...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Press the Button labeled "Test"4... Read more
[MacOS] VideoPlayer.width and height returns 0 when VideoPlayer.texture....
Reproduction steps:1. Open the attached "VideoErrorsRepro.zip" project2. Enter Play mode in scene "SampleScene"3. Press 'P' key Expe... Read more
[Addressables] Initial content is loaded instead of the latest one when ...
How to reproduce:1. Open the attached "case_1329256.zip" and Scenes/SampleScene scene2. Make sure that Addressables hosting is enabl... Read more
[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...
Reproduction steps:1. Open attached project "Case_1338498" and load Scene "Game"2. Open the Lighting Window (Window -> Rendering ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used