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[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more
[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce:1. Create a Unity project2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standal... Read more
[SerializeReference] looses object reference to Material in build
Reproduction steps:1. Open the attached project "SerializeReference" and scene "MaterialList"2. In the Hierarchy, select "MaterialLi... Read more
FBX without convex collider throws PhysX convex meshes error after it's ...
How to reproduce:1. Open the "ConvexErrors.zip" project2. Open the "SampleScene" scene3. Assets > Build AssetBundles4. Enter Play... Read more
[Tilemap] Selection box appears twice in "Edit" mode when tiles are sele...
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area appears twice, refer the ... Read more
[Sprite Editor] Slider handle of Zoom in/out gets disappear on maximizin...
Zoom in/out Slider handle is disappeared when maximizing "Sprite Editor" window, refer attached video Steps to repro:1. Create a new... Read more
Mesh Inspector becomes slow to use when inspecting a large Mesh with Ble...
Steps to reproduce:1. Open the attached project2. Select the "RigidComplex" asset in the Project panel3. Click the arrow to its righ... Read more
Editor crashes while user closes the newly created empty project
Steps:1. Create a new project2. Close the Editor==>Editor crashes Please, take a look into attached movie for detailsNote: Only 2... Read more
[Linux Hub] A new instance of the Hub does not have a Taskbar icon
How to reproduce:1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on itActual results: Hub appears o... Read more
Large custom editor repainting is extremly slow / laggy / latency / delay
How to reproduce:1. Open attached project DS Test 2019_2.zip"" and scene ""2. In Project window double-click on "SlowDB"3. In Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned