Search Issue Tracker
Fixed
Fixed in 6000.2.13f1, 6000.3.0b11, 6000.4.0a5, 6000.5.0a2
Votes
2
Found in
6000.2.3f1
6000.3.0b1
6000.4.0a1
6000.5.0a1
Issue ID
UUM-116109
Regression
Yes
Cloth stretches significantly more with a higher vertex count even when Stretch Stiffness is set to 1
Reproduction steps:
1. Open the attached “IN-114121.zip” project
2. Open the “ClothTest” scene
3. Enter Play mode
4. Observe the 3 Cloths arranged from left (low-poly) to right (high-poly)
Expected result: All 3 Cloths stretch and behave the same
Actual result: Cloths on the right stretch significantly more, like a spring
Reproducible with: 6000.2.0a6, 6000.2.3f1, 6000.3.0b1
Not reproducible with: 6000.0.56f1, 6000.2.0a5
Reproducible on: Windows 11
Not reproducible on: no other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 6000.5.0a2):
Fixed issue causing cloth to stretch significantly, especially with higher cloth resolutions.
Resolution Note (fix version 6000.2.13f1):
Fixed issue causing cloth to stretch significantly, especially with higher cloth resolutions.