Search Issue Tracker
Fixed in 2022.3.5f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2022.2.18f1
2023.1.0b15
2023.2.0a13
2023.3.0a3
Issue ID
UUM-35290
Regression
No
[HDRP][Pathtracer] Building Asset Bundles with Denoiser package cannot be built in 32 bits architecture
!image-2023-05-09-17-27-45-572.png|thumbnail!
Repro steps :
- Open attached project
- Select Asset > Build Asset Bundles
- Wait a few seconds
Expected : Asset bundles should be built
Result : Error in console
Environment :
- Windows 10
- Unity 2023.2.0a15
- HDRP 16.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Add comment