Search Issue Tracker
Fixed in 2022.3.5f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X
Votes
0
Found in
2022.2.18f1
2023.1.0b15
2023.2.0a13
2023.3.0a3
Issue ID
UUM-35290
Regression
No
[HDRP][Pathtracer] Building Asset Bundles with Denoiser package cannot be built in 32 bits architecture
!image-2023-05-09-17-27-45-572.png|thumbnail!
Repro steps :
- Open attached project
- Select Asset > Build Asset Bundles
- Wait a few seconds
Expected : Asset bundles should be built
Result : Error in console
Environment :
- Windows 10
- Unity 2023.2.0a15
- HDRP 16.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment