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[GPU PLM] NaN artifacts are present when baking above a certain sample t...
How to reproduce:1. Open the "case_1360935" project2. Open the "Lab" scene3. Generate lighting4. Observe the Scene view Expected res... Read more
UI Builder Background Color Transition Animation doesn't start from 0 Op...
How to reproduce:1. Open the user's attached project2. In the Project view, open Assets/UI/BugBackgroundColorTransition/BugBackgroun... Read more
Material Inspector of Sprite throws "Assertion failed" exceptions when S...
How to reproduce:1. Open the user's attached project2. Open scene AltasTest3. Make sure that Sprite Packer Mode is set to "Sprite At... Read more
BuildPipeline.BuildPlayer throws "The build cannot be appended" exceptio...
How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more
Port count never stops increasing in Standalone build on Mac Standalone
How to reproduce:1. Create a new project2. Click on File -> Build & Run3. When the standalone application is built, open the ... Read more
Windows Editor misses some right mouse clicks right after cursor is lock...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) and enter Play ... Read more
[GPU PLM][macOS] Assertion failed in ''wroteTexelValidity'' and allocato...
Steps to repro:1. Download the attached project "SponzaLWRP" and open "Sponza" scene on macOS;2. Drag 'SponzaLightingDay' scene from... Read more
[Addressables] Scene GameObjects lose ScriptableObject references when S...
How to reproduce:1. Open the user attached project2. Open Addressables Groups window3. Build the bundles via Build -> New Build -... Read more
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce:1. Open the attached project "audioBug"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps:1. Create a new Unity project2. Open the Scene window3. Expand the Draw Mode dropdown menu: Scene view control ba... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera