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2
votes
Fixed

[Mono Upgrade] Crash when entering the PlayMode

Mono

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Jun 05, 2021

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Version/s: 2021.2.0a18, 2021.2.0a19

How to reproduce:1. Open the attached "Wolf_2021_2.zip" project2. Enter/Exit PlayMode until it crashes - Editor crashes Reproducible... Read more

1
votes
Fixed

Vector2Field value doesn't get displayed when using View Data Key

UI Toolkit

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Jun 07, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a20

How to reproduce:1. Open the user's attached project2. In the top bar menu select Window > UI Toolkit > ViewDataKeyTest3. In t... Read more

1
votes
Third Party Issue

Rigidbodies with Box Colliders ignore some of the collisions in WebGL

Physics

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May 09, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

Steps to reproduce:1. Download and open the user's project "TestWebglPhysics.zip"2. Open Assets/Scenes/SampleScene.unity3. Click on ... Read more

0
votes
Fixed

[Android] Cannot build with target and min sdk set to 22

Mobile

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Jun 02, 2021

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Version/s:

When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with t... Read more

0
votes
Fixed

System.IO.DirectoryNotFoundException appears when adding Platforms Windo...

Scripting

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Jun 08, 2021

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Version/s: 2020.2.0a12, 2020.3.11f1, 2021.1, 2021.2

How to reproduce:1. Make sure that the Editor path contains a comma2. Open the user's attached project3. Open Package Manager and se... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

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May 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Fixed

Editor crashes on mono_log_write_logfile when a script has a never endin...

Scripting

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May 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.6f1

Reproduction steps:1. Open the user's attached project "CrashTest.zip" Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 2021... Read more

3
votes
By Design

[Mesh] Only SubMesh bounds are updated when using Mesh.ApplyAndDisposeWr...

Mesh

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Jun 06, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more

0
votes
Fixed

Using UsageHints.DynamicTransform disables rendering of VisualElement in...

UI Toolkit

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Jun 07, 2021

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Version/s: 2020.3, 2021.1, 2021.1.9f1, 2021.2

Reproduction steps:1. Open attached project "1341601.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice how the health bars ... Read more

0
votes
Fixed

Linux build executable fails to start when being run through an environm...

Linux

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Name the executable "test" and build the project3. In the system's terminal add the full ... Read more

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