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0
votes
Duplicate

[Serialization] Changing an unrelated value, modifies a "SerializeRefere...

Asset - Importers

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Dec 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0f1, 2020.1

Reproduction steps:1. Open "1203135" project2. Add "TestBehaviour" to the Scene3. In the Console window notice "recordedReference ==... Read more

0
votes
Fixed

[Terrain Toolbox] Splitting Terrain results in ArgumentOutOfRangeException

Package: Terrain Tools

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Dec 10, 2019

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Version/s: 2.0.2

Repro steps:1. Use a project with Terrain Tools2. Create a terrain3. Open the Terrain Toolbox4. Go to "Utilities"5. Select the terra... Read more

0
votes
By Design

[HDRP] Minor issue. Layered materials dont copy tiling information when ...

Package: Scriptable Render Pipeline HD

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Dec 11, 2019

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Version/s: 7.1.6

When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more

0
votes
By Design

Addressable Assets are not released when prievous AsyncOperationHandle i...

Package: Addressables

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Dec 06, 2019

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Version/s:

Steps to reproduce:1. Open user's attached project "sandbox-addressable.zip"2. Build the project for Android3. Connect the device to... Read more

0
votes
Fixed

[HDRP] Faded lights aren't culled to allow bright Lights to activate eve...

Package: Scriptable Render Pipeline HD

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Dec 06, 2019

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Version/s: 7.1.6

Reproduction steps:1. Open project in "case_1203644-FadeLightCullIssue.zip"2. Open "LightScene.unity"3. Notice that Point Lights hav... Read more

0
votes
By Design

[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects...

2D

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Dec 11, 2019

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Version/s: 2020.1.0a15

[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects for Packing Repo steps:1. Select "MasterV2.spriteatlasv2" i... Read more

0
votes
Fixed

Alpha channel is not not visible when using Baked Shadowmask mode in the...

Progressive Lightmapper

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Dec 11, 2019

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Version/s:

Steps to reproduce: 1. Open the attached repro project2. Bake the lighting3. Make sure that Shadowmask scene viewport mode is enable... Read more

0
votes
Not Reproducible

[Bug] Shader compilation bar never reaches end state on first time proje...

Package: Scriptable Render Pipeline HD

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Dec 11, 2019

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Version/s: 7.1.6

When opening HDRP template the first time, the progress bar never reaches completion. Upon closing and reopening the project the iss... Read more

0
votes
Not Reproducible

Baking lightmaps with cache server enabled returns incorrect lightmaps

Progressive Lightmapper

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Dec 03, 2019

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Version/s: 2019.3.0f1

When baking lighting in a project using the cache server, the lightmaps are ok during the bake but at the end when files get saved o... Read more

0
votes
Fixed

[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 7.1.5, 7.2.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Quad in front of Camera3. Open "ShaderBug"... Read more

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