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[Perforce] Unity Editor drastically slows down if a currently connected ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect to your MFA enabled server via P4V and th... Read more
[Turbulence] System.InvalidCastException: Invalid VFXExpressionCastIntTo...
Repro steps:1. Create a new VFX2. Add a turbulence block in update3. Change the mode to Absolute Observe console errors:New VFX 1 : ... Read more
[Rider][Asset Database V2] Editor crashes on exit when External Script E...
How to reproduce:1. Download Rider IDE 2019.3 EAP 72. Create a new Unity project3. Set this version of Rider as the external script ... Read more
[Vector Graphics] Editor freezes when importing a specific SVG image
How to reproduce:1. Create or open any project2. Install Vector Graphics package3. Drag and drop user's attached 'Gelbelsee-West.svg... Read more
UI Raycast doesn't hit the object which is drawn on top
Steps to reproduce: 1. Open attached project2. Open SampleScene and enter playmode3. Click on the button and verify that it works4. ... Read more
[Android][Mali] Excess time spent in "Gfx.WaitForPresent" when using som...
Reproduction steps:1. Open "TestHuawei.zip" project2. Build & Run for Android (Development Build, Autoconnect to Profiler) Expec... Read more
[Mobile] Crash on WillDestroyGameObject() when calling DestroyImmediate(...
How to reproduce:1. Open the attached project for iOS or Android platform2. Assets > Build AssetBundles3. Build & Run the pro... Read more
Rotation gizmo is only selectable on one axis
The rotation handle is not able to be selected consistently per-axis, it either ignores the event completely or engages the orbit ha... Read more
Request to have Keys and Labels correlate when using a Sprite Atlas and ...
How to reproduce:1. Open the attached 'project-1195319.zip' project2. Enter Play mode3. Press 'Load Modal' button4. In the drop-down... Read more
Memory usage keeps growing indefinitely when building Sprite Atlases
Reproduction steps:1. Open "1200814" project2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size