Search Issue Tracker
Hierarchy change when creating a child prefab and undoing on a disconnec...
Steps to reproduce:1. Open the Project supplied in Edit2. Go to Scene ("Prefab Bug")3. Make a Prefab out of "Level (Disconnected and... Read more
[OSX] Crash on gpumInitializeIOData.cold.1 when baking lights in a Scene...
How to reproduce:1. Open the "SampleScene" Scene in the user-supplied project2. Wait for the lighting bake to begin3. Observe the cr... Read more
[Android] Temp\gradleOut folder is not removed when project is built wit...
Steps to reproduce:1. Open QA-supplied project2. Make sure that the "Stop Gradle daemons on exit" option is unchecked in Edit -> ... Read more
Script Execution Order does not save other values when edited before the...
How to reproduce:1. Open attached project "Case_1201929"2. Open Edit -> Project Settings -> Script Execution Order3. Edit valu... Read more
[Terrain] [Lightmap] OpenRL error occurred: RL_INVALID_VALUE errors are ...
OpenRL error occurred: RL_INVALID_VALUE errors are thrown continuously on erasing the Painted holes. Steps to repro:1. Create a new ... Read more
[Android] Application.systemLanguage does not update after changing lang...
To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more
Editor crashes/freezes when closing a custom Editor window that is refer...
How to reproduce:1. Open tester-submitted project (EditorWindowRepro)2. In the menu bar select Window > Bunnies3. Two custom Edit... Read more
[WebGL][.NET 4.x] String.IndexOf(String,StringComparison) method in Buil...
How to reproduce:1. Open attached project ("WebGLRePro.zip")2. Open Player Settings (File->Build Settings->Player Settings...)... Read more
[Android] App crash on start A6xCommandBuffer::DetermineRenderMode(unsig...
Steps to reproduce: 1)Open UnityHub and create a new 3D project2) Switch platform to Android3) Build and Run project on a deviceNote... Read more
AssertionException: Assertion failure. Value was Null errors with Post-P...
Steps to reproduce:1. Open supplied project2. Open Scene "empty"3. Press the recompile button (the location is sent by the user in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned