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GameObject.Find returns inactive objects
To reproduce: 1. Open the attached project (New Unity Project (36).zip)2. Open the Sample Scene3. Enter Play mode4. Observe the cons... Read more
ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce:1. Open the attached "TestFor1056316.zip" project2. Press Example -> Popup Example in the top menu bar3. Press P... Read more
[Linux] [VSCode] Debugger doesn't attach to editor
To reproduce:1) Open attached project2) Open C# project with VSCode3) Have Unity Debugger extension installed4) In VSCode, select "D... Read more
[Shortcut Manager] Moving in scene view when using only right mouse butt...
How to reproduce:1. Open project "2018303.zip"It's not that simple to explain what combination of RMB and arrow keys to press, so le... Read more
Splash Screen custom Logo scaled incorrectly
To reproduce: 1. In a new project, add sloppylogo2.png (attached) as a logo in player settings2. Build and run for Windows standalon... Read more
Locked Timeline loses focus of the object after entering and exiting Pla...
To reproduce: 1. In a new project, create an empty object2. Open the Timeline window and create a timeline for the new object3. Lock... Read more
Packman UI 2.0.0 preview 5 - Broken.
DescriptionPackman UI preview package "com.unity.package-manager-ui": "2.0.0-preview.5" brakes UI. Steps to reproduce- Open Unity 20... Read more
Inspector window losses locked window state when entering Play mode
The issue is reproducible just on a specific layout configuration. Resetting layout to factory settings fixes this issue. Steps to r... Read more
[iOS][tvOS] Build fails but build succeeded message is present
How to reproduce:1. Create a new project2. Use one of the platforms (iOS, tvOS)3. Go to player settings4. Delete text from one of th... Read more
[Anima2D] In "SpriteMesh Editor" window, zooming with mouse wheel does n...
How to reproduce:1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"2. In Hierarchy window, select "LeftFoot" o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used