Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.3.0a4
Issue ID
1057069
Regression
No
[iOS][tvOS] Build fails but build succeeded message is present
How to reproduce:
1. Create a new project
2. Use one of the platforms (iOS, tvOS)
3. Go to player settings
4. Delete text from one of the fields: Bundle Identifier, Build, Version
5. Build project
Actual result: Build fails with an error, but message that build succeeded is printed to the console
Expected result: Build fails with an error and message that build failed is printed to the console
Reproducible: 2018.3.0a4, 2018.2.0b9, 2018.1.7f1
Not marking as regression because on 2017.4.6f1 those fields were not required and build always succeeded
Tested platforms and reproduced: iOS, tvOS
Tested platforms and didn't reproduced: Standalone, Android<- build doesn't fail when Build number is missing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment