Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.6f1
Issue ID
1056107
Regression
No
[Anima2D] In "SpriteMesh Editor" window, zooming with mouse wheel does not work properly
How to reproduce:
1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene"
2. In Hierarchy window, select "LeftFoot" object
3. Move the cursor to "SpriteMesh Editor" window and use mouse wheel to scroll up and down
4. Observe "SpriteMesh Editor" window
Expected result: wheel up zooms in, wheel down zooms out
Actual result: wheel down does nothing, wheel up switches between full zoom in and full zoom out
Reproducible with: 2017.1.4p2, 2017.4.6f1, 2018.1.6f1, 2018.3.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment