Search Issue Tracker
Empty Splash Screen lingers for a few seconds after the Unity logo disap...
Steps to reproduce: 1. Build any Unity project on Standalone with Splash screen 2. Build any Unity project on Standalone without a S... Read more
Changing ParticleSystem emission causes unstable frame-rate
Reproduce 1. Open user attached project 2. Press File/Build & Run to build a Windows Standalone 64bit player 3. Start Player 4. Conn... Read more
UnityEngine.VR.InputTracking.disablePositionalTracking
Steps to reproduce: 1. Download and open the latest project("Stripped.zip") 2. Enter Playmode 3. Observe Console logs Expected resu... Read more
Editing Game Window size, after added Sprite to Canvas, causes Sprite to...
How to reproduce: 1. Download attached project files 2. Create Canvas in Hierarchy Window 3. Drag "circle2" Sprite into Canvas from... Read more
Video doesn't play on Samsung Galaxy S3, one can hear only audio
How to reproduce: 1. Open the attached project 2. Build and run Mp4Sync or WebmSync scene on Samsung Galaxy S3 3. Wait till video st... Read more
Navmeshagent.Move results differs between Editor and Builds when lerped
Reproduction steps: 1. Open the attached project. 2. Play the 'Assets > Scenes > Racing' scene. 3. Click 'A' and 'D' keyboard button... Read more
OSX: Unity not registering rotate tiles keyboard shortcuts after creatin...
OSX: Unity not registering rotate tiles keyboard shortcuts after creating a new primitive 2D shape 1. Open scene "1" of attached pr... Read more
BuiltinRenderTextureType.Depth is not available in deferred renderer
How to reproduce: 1. Download attached project file 2. Open "scene" Scene 3. Press Play (observe the warning in the console) Actual... Read more
Cannot erase tile with instanced-GO prefab, also causes system to lag
Cannot erase tile with instanced-GO prefab, also causes system to lag 1. Open attached project 2. Window > Tilemap Palette 3. Drag ... Read more
[mac OS] "Failed to load Mono" error is thrown when switching to .NET 4....
To reproduce: 1. Open Unity and create new project 2. Edit-> Project Settings -> Player and select .NET 4.6 framework 3. Restart Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding