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Performance decrease in EditorOverhead using Deep Profile
Reproduction steps:1. Open the 2017.4 Project attached in the original case description (the archive size is over 5gb).2. Go to 'Win... Read more
AssetBundleManifestPath does not work when building scenes asset bundles
Reproduction steps:1. Download user's project and open in Unity2. Open "test_scene" scene3. Go to File -> Build Settings and swit... Read more
.PSD files produce artifacts on transparent pixels when using files made...
To reproduce:1. Open user's attached project2. Observe the scene window Expected: no artifacts are seen on spritesActual: sprites fr... Read more
Blank space appears on a docked window when it's expanded horizontally
Blank space appears on a docked window when it's expanded horizontally Steps to Repro:1. Create a new project2. Select any docked wi... Read more
Crash on ParticleSystemGeometryJob::ScheduleJobs when deleting GameObject
How to reproduce:1. Open the "PlayMaker_Crash.zip" project2. Open the "level1.unity" scene3. Delete "SpawnObjekty" GameObject via th... Read more
Crash on ExtractRenderers when opening scene if it is already opened
How to reproduce:1. Open the attached project2. Open the "level1.unity" scene3. Open the "level1.unity" scene again Actual result: U... Read more
[Improved Prefabs] Override indicator won't show on changing any of the ...
Override indicator (It's a blue line which comes next to the edited property and the property name being bold) won't show on changin... Read more
Unity crashes when debugging a string with an invalid Unicode character
How to reproduce:1. Open the attached "1052246.zip" project2. Open "main" scene and "BugRepro" script3. Add a breakpoint in line 114... Read more
.obj model scanned with Matterport camera does not import correctly, tak...
How to reproduce:1. Open any project2. Import "UserSubmitted.obj" model3. Wait for the importation to complete (takes about 15 minut... Read more
Sprites are order by their place in Hierarchy instead of their distance ...
How to reproduce:1. Open attached project "SortingGroupOrder.zip" and scene "Test"2. In Hierarchy window, select "SortingGroup" obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used