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Unity Editor stops working when importing Odin 1.0.3.0 asset on .NET 4.6
To reproduce: 1. Download attached project "AnimationInconsistent.zip" and open in Unity 2. Double click on "ImportInEmptyProjectFo... Read more
Pack Preview fails on Variant Atlas when Master Atlas has "Use Crunch Co...
To reproduce: 1. Download and open attached "SpriteAtlasBug.zip" project. 2. Select "Variant Atlas" atlas in Assets folder. 3. Pres... Read more
"Failed getting triangles. Submesh topology is lines or points" error ap...
1. Open the attached "ErrorBug" project and "Scene" scene 2. Double click on "case_930...PointChunk..." point mesh in Hierarchy wit... Read more
Switching between platforms results into Game views resolution/aspect ra...
How to reproduce: 1. Create a new Unity project 2. Create a custom Game view resolution that is higher than the Game view window si... Read more
x86 Build crashes when trying to async load a large scene from bundles w...
Some notes: - It always crashes on some PCs and never on others - x64 build never crashes (even with Intel HD) - Editor never crashe... Read more
UNetWeaver fails to produce serialization with static self-reference in ...
To reproduce: Open project Expected: there will be no errors in console Actual: error is thrown: 'UNetWeaver error: GenerateSerial... Read more
Crash when implementing asynchronously named pipes in Mono/C
Reproduction Steps: In Visual Studio: 1. Unzin the source.zip file. 2. Open the project file with VS. It contains 3 projects (server... Read more
Unity crashes when debugging using .NET 4.6
Steps to reproduce: 1. Download FarmManagementGame.zip project and open 2. Set up a breakpoint in GrowingState.cs at line 30 3. Atta... Read more
[Docs] New behavior not documented: Unity UI graphic Raycasting doesn't ...
"The raycasting is correct to work better for small scale. The issue is now that the ray direction is calculated in rect space inste... Read more
MissingMethodException and GUI errors when interacting with ProBuilder U...
Steps to reproduce: 1. Open the attached project 2. In top menu, click Tools->ProBuilder Basic->ProBuilder Basic Window 3. In the ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file