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Duplicate
Votes
0
Found in
2017.1.0f1
Issue ID
926320
Regression
Yes
Unity Editor stops working when importing Odin 1.0.3.0 asset on .NET 4.6
To reproduce:
1. Download attached project "AnimationInconsistent.zip" and open in Unity
2. Double click on "ImportInEmptyProjectForCrash..unitypackage"
3. On Import window press "All" button and the "Import"
Expected Result: Unity successfully Imports Odin 1.0.3.0 asset
Actual Result: Unity Editor stops working and no Stack Trace is generated
To reproduce from scratch:
1. Set an empty Unity project to use .NET 4.6
2. Import Odin 1.0.3.0 (User attached a .unitypackage containing this version of Odin)
3. Make a "Test.cs" MonoBehaviour script, and wait for all recompiles to finish
4. Export the whole project as a .unitypackage, make sure to include Odin in the package export
5. Create another new project and set it to use .NET 4.6
6. Import the package you exported.
Note: This issue appears both on Windows and OSX.
Note: This only happens when the experimental.NET 4.6 backends are enabled.
Reproduced on Unity 2017.1.0a6, 2017.1.0f3 and 2017.2.0b2
Not reproduced on Unity 5.5.4p2, 5.6.2p3 and 2017.1.0a5
Regression on Unity 2017.1.0a6
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This is a duplicate of issue #920772