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[UIElements] Non-arithmetic character "f" gets validated to zero in floa...
Non-arithmetic character "f" gets validated to zero in float, double fields. Refer the attached video Steps to reproduce1) Open atta... Read more
[UIElements] Slider and IntSlider values start from "2" and "11" instead...
Slider and IntSlider values start from "2" and "11" instead of 0. Refer the attached screenshot Steps to reproduce1) Open attached p... Read more
Removed component override is not transferred during Copy/Paste or Dupli...
Steps:1. Open attached project2. Run "SampleScene"3. Select Sphere prefab instance (nested child of a Cube prefab instance)4. Remove... Read more
[InputSystem] Runtime rebinds are leaking into .inputactions asset
User description: I've tried this again with the latest version that is currently available to download from within Unity0.9.4-previ... Read more
[InputSystem][Android] Negative delta values on touchscreen
On Android, it seems we can end up with negative delta values on the touchscreen. Read more
Prefabs that depend on scripts that are a part of asmdefs with define co...
To reproduce:1) Open the attached project2) Click on TestAssembly/SomeScript and notice it says "No MonoBehaviour scripts in the fil... Read more
[iOS] [Metal] Freeze because of IOAF code 4 error
How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Launch the app on a device Actual result: The Pla... Read more
Can't interact with the UI when the "Input System UI Input Module" and "...
How to reproduce:1. Open the attached project ("case_1187185-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
Shaders compile as Shader Model 4+ even though the Graphics API is set t...
To reproduce:1. Open the user's attached project2. Select the "SahderBug" shader in the Assets folder3. Set the Compiled code only o... Read more
Animation Rigging is not evaluated on Humanoid in Preview mode
Using Animation Rigging on a Humanoid works fine at runtime, but does not evaluate in AW or Timeline Preview mode.This is expected t... Read more
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