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[shuriken] multiple instances of sub emitter are created with the same n...
while creating and assigning Particle system as Sub Emitter, When multiple times same Particle system is created and assigned as Sub... Read more
[ParticleSystemForce] Properties dropdown icons present under Particle S...
After creating Particle System Force Field, In Inspector window 'Direction', 'Gravity', 'Rotation' and 'Drag' properties dropdown ic... Read more
[ECS] SystemState components may not be removed via SetArchetype error w...
Reproduction steps: 1. Open attached project "SetArchetype.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, click th... Read more
[URP 2D Renderer] ParticleSystem Color settings doesn't work with Partic...
How to reproduce: 1. Open attached project "ParticlesLitBug.zip" and scene "SampleScene" 2. In Hierarchy window, select Particle Sy... Read more
Crash on ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject when red...
Reproduction steps: 1. Open the attached project ("1266041.zip") 2. Open "CrashScript.cs" 3. Select "CrashPrefab" in Assets so that ... Read more
[2D] Null reference exception thrown on changing values of a material wh...
Null reference errors are thrown if custom material properties are changed while the animation window is open Steps To Reproduce: ... Read more
The first frame in the animation clips timeline is not aligned to the le...
To reproduce: 1. Open the attached project "New Unity Project (3).zip" 2. Select Handgun_fbx_7.4_binary 3. In the inspector window s... Read more
[IMGUI] Dropdown window does not get open and close with the same mouse ...
In the Inspector window, when the Dropdown window opens with the left mouse click button, then it does not get closed with the same ... Read more
[Adaptive Performance] Importing Thermal or Bottleneck package sample th...
Importing Thermal or Bottleneck package sample of Adaptive performance package throws missing namespace errors. These samples have a... Read more
[Adaptive Performance] Tooltips of Scaler settings in Project settings o...
Tooltips of Scaler settings of Adaptive Performance in Project settings always appear in the center of the window. Refer the attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions