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0
votes
Duplicate

[macOS] When rebuilding for iOS, the Replace / Append dialog no longer s...

MacOS

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Sep 02, 2020

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Version/s: 2020.2.0a17

When rebuilding for iOS, the Replace / Append dialog no longer suppresses the macOS file exist check on versions >= 2020.2.0a17. Re... Read more

0
votes
Postponed

HoloLens2 - Using TouchScreenKeyboardType.EmailAddress to bring up the H...

Package: WindowsMR

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Aug 12, 2020

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Version/s: 4.2.3

1. What happened Follow the documentation here to bring up the system keyboard on HoloLens 2: https://docs.microsoft.com/en-us/windo... Read more

0
votes
Postponed

[URP] "On demand scheduler cache server" error thrown on changing values...

Package: Scriptable Render Pipeline Universal

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Sep 02, 2020

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Version/s: 10.0.0. preview 26

"On demand scheduler cache server" error thrown on changing values of Space Ambient Occlusion while Cache Server is Enabled Steps t... Read more

0
votes
Fixed

Mesh.CombineMeshes produces assert for some custom Mesh data layouts/for...

Graphics - LowLevel

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Sep 02, 2020

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Version/s: 2019.3.0a11, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (MeshCombineTest.zip) 2. Open the SampleScene 3. Enter Play Mode Expected result: ... Read more

0
votes
Fixed

Particle Bounds are displayed incorrectly until a change is made in the ...

Visual Effects - Legacy

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Aug 28, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the attached 'project-1273773.zip' project 2. Enter Play mode 3. In the Hierarchy window select 'Particle ... Read more

0
votes
Fixed

Text from edited prefab's component does not account for bold style when...

Text

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Sep 02, 2020

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Version/s: 2020.1.0a5, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open attached project "TextPosition.zip" and scene "SampleScene" 2. In Hierarchy window, select Canvas/Edited... Read more

0
votes
Fixed

Crash while inspecting BytesList values of a dictionary in VS debugger w...

Mono

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Sep 01, 2020

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Version/s: 2018.4, 2018.4.16f1, 2020.2

Reproduction steps: 1. Open the user's attached project 2. Open the repro scene ("Assets\ArucoUnity\Scenes\CalibrateCamera") 3. Make... Read more

0
votes
By Design

[uGUI] Button does not get highlighted if it has been pressed at least once

uGUI

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Sep 02, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

Reproduction steps: 1. Open project in "ButtonHighlight.zip (25.8 KB)" 2. Open SampleScene and enter Play Mode 3. Highlight the butt... Read more

2
votes
Fixed

Input System cannot read Vector2 values after InputActionSet has been di...

Package: Input System

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Sep 03, 2020

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Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open attached project "InputSample.zip" and scene "SampleScene" 2. Enter Play Mode 3. While holding the 'D' k... Read more

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