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1
votes
Fixed

[Editor] ParticleSystemForceField component has no icon

Themes

-

Sep 26, 2018

-

Version/s:

Create a new GameObject, select Add Component, choose Particle System Force Field. Note that the icon is missing. Read more

1
votes
Fixed

[Linux] Scroll sensitivity of touchpad is too high

Linux

-

Aug 21, 2018

-

Version/s: 2018.2.0b7, 2018.2.3f1

To reproduce: 0) Have a touchpad 1) Create new project 2) In scene view, use two fingers to zoom in/out Between 2018.1.x (tested .5... Read more

0
votes
Won't Fix

[InputField] Symbol is written on the top of previosly written symbol wh...

uGUI

-

Sep 26, 2018

-

Version/s: 2019.1.0a3

[InputField] Symbol is written on the top of previosly written symbol when using certain emojis To reproduce: 1. Open project 2. Pl... Read more

0
votes
Fixed

Enabled GenericMenu.allowDuplicateNames doesn't allow duplicates in subm...

Themes

-

Aug 26, 2018

-

Version/s: 2018.2.1f1

To reproduce: 1) Create new project 2) Create Editor folder and a script in there, use the code of first example here: https://docs.... Read more

4
votes
Fixed

[GPU PLM] Fallback from GPU to CPU lightmapper in CL_PROFILING_INFO_NOT_...

Progressive Lightmapper

-

Sep 20, 2018

-

Version/s: 2018.3.0b3

Prerequisites: You'll need the Labs Shadowmask project: https://ono.unity3d.com/test-data/gi-tests/LabsShadowmask Steps to repro: 1... Read more

4
votes
Duplicate

[GPU PLM] [Crash] Crash when baking LWRP / HDRP template scenes with lig...

Progressive Lightmapper

-

Sep 23, 2018

-

Version/s: 2018.3.0b3

Steps: 1. Create new project with LWRP / HDRP template 2. Open the sample scene 3. On Lighting Settings > Lightmapping Settings, cha... Read more

0
votes
Duplicate

[GPU PLM] Editor shows 'Total Bake Time: 0:00:00' after baking with GPU ...

Progressive Lightmapper

-

Sep 12, 2018

-

Version/s: 2018.3.0b1

Steps to repro: 1. Open attached project and 't1' scene; 2. In the Lighting window click 'Generate Lighting' button; 3. Wait until ... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

-

Sep 06, 2018

-

Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Op... Read more

0
votes
Won't Fix

[HoloLens] Tracking Loss image is rendered behind game object

XR SDK

-

Sep 26, 2018

-

Version/s: 2018.2.7f1

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project 3. Deploy to HoloLens 4. When app launc... Read more

0
votes
Fixed

ApplyShaderState crash when scene loaded additively

Shaders

-

Sep 24, 2018

-

Version/s: 2018.2.8f1

Steps to reproduce: 1) Open the attached project. 2) Build and run (Windows, macOS, iOS). 3) Once the scene loads, press the button ... Read more

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