Search Issue Tracker
By Design
Votes
0
Found in [Package]
1.0.2, 1.1.0-pre.5
Issue ID
1350292
Regression
No
[Input System] UI controls break when Player's Input Auto-Switch is enabled
Reproduction steps:
1. Open the attached user's project
2. Enter play mode in "SampleScene"
3. Try moving the white ball from the UI by holding the mouse 1
Expected result: Ball is moving smoothly
Actual result: Ball is moving only to one direction each time
Reproducible with: 1.0.2 (2019.4.29f1, 2020.3.16f1, 2021.1.17f1, 2021.2.0b7), 1.1.0-pre.5 (2022.1.0a5)
Notes:
Ball is moving smoothly when Auto-Switch is disabled
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on BitmapDataToImageReference when opening a project with a specific video file
- [LinuxEditor] "Create New Tile Palette" popup closes immediately when opened from the Tile Palette window
- Crash on MemoryManager::OutOfMemoryError when performing various Unity operations
- The "Use AI Assistant" checkbox is always either checked or unchecked regardless of the state that it was in during the previous Unity project creation when creating a new Unity project
- UI Builder Inspector fails to stylize attribute display name when the attribute is defined via UxmlObjectReference
Resolution Note:
Conflicting configuration of input.