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9
votes
By Design

[Gradle][Proguard] Build fails giving confusing error about 11 duplicat...

Mobile

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Jul 25, 2017

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Version/s: 2017.1.0p1

How to reproduce: 1. Open the attached project 2. Set "Android" as the current target 3. Set "Gradle" as the build option 4. In play... Read more

0
votes
Fixed

Android build fails but "Build completed with a result of 'Succeeded'" m...

Mobile

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Jul 25, 2017

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Version/s: 2017.1.0p1

How to reproduce: 1. Open the attached project 2. Set "Android" as the current target 3. Set "Gradle" as the build option 4. In play... Read more

1
votes
Duplicate

[MSE] Light Probes are not loaded additively

Progressive Lightmapper

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Jul 20, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Open the attached project "Additive Loading Testing.zip"; 2. Open the "CameraScene.unity" scene; 3. Enter a p... Read more

0
votes
Postponed

Editor crashes on Scripting::BackingArrayFieldForListOfT when importing ...

Scripting

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Jul 13, 2017

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Version/s: 2017.2.0b2

Steps to reproduce: 1. Download attached project 2. Open project Results: Editor crashes while importing. Note: upgrading project ... Read more

2
votes
Fixed

Timeline animation root motion velocity not affected by object scale

Animation

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Jul 25, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1.Open attached 'TimelineScaleIssue.zip' Unity project 2.Open ‘Timeline_scale_issue' scene 3.Enter Play mode Ex... Read more

0
votes
Won't Fix

Baked directional lightmaps are not fetched correctly with custom lightm...

Progressive Lightmapper

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Jun 27, 2017

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Version/s: 5.6.1f1

Steps for reproduction: 1. Download and open the LightmapInstancedPrefabs project from the comments section 2. Open BakeLightmapPre... Read more

0
votes
Not Reproducible

Last frame of an unloaded scene is shown instead of newly loaded scene w...

Scene Management

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Jul 10, 2017

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Version/s: 5.5.3f1

Steps to reproduce: 1. Download and open the latest attached project(OC Link) 2. Uncomment line 76 in the UIDashBoardController.cs ... Read more

2
votes
Duplicate

Unity crashes when importing FBX files with non-constant out of range an...

Asset - Importers

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Jul 23, 2017

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Version/s: 2017.1.0f3

Crash happens with stack trace "fbxsdk::KFCurve::EvaluateIndex" To reproduce: 1. Import user's FBX file to Unity Reproduced in: 5.... Read more

0
votes
Fixed

[UWP] Debugger works incorrectly in certain scenarios

Universal Windows Platform

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Jul 25, 2017

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Version/s: 2017.2.0b3

Reproduction steps: 1. Build the the attached project to UWP with C# projects enabled 2. Put a breakpoint on Line 9 and Line 10 3. ... Read more

2
votes
Fixed

Synchronization Context "send function" should post and wait

Scripting

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Jul 25, 2017

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Version/s:

https://forum.unity3d.com/threads/synchronizationcontext-send-to-main-thread-fails.483144/ await Task.Run( (... Read more

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