Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2017.2.0b2
Issue ID
930487
Regression
Yes
Editor crashes on Scripting::BackingArrayFieldForListOfT when importing assets
Steps to reproduce:
1. Download attached project
2. Open project
Results: Editor crashes while importing.
Note: upgrading project from 2017.1/5.6 to 2017.2 some time fixes this issue.
Reproduced with: 2017.3.0a1, 2017.2.0b4
Not reproducible with: 2017.1.0p1, 5.6.2p4
Regression introduced in: 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment