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Shadows are visible through trees and leaves when Main Camera is in Defe...
Shadow casted by a Cube gameobject is visible through the tree and its leaves which both are in front of the shadow. How to reprodu... Read more
[Timeline] Object transforms reset to initial values when deselected
Steps to reproduce: 1. Open attached Unity Project "TimelineBug.zip" 2. Load Scene "Room1" 3. Select Cube in the Hierarchy 4. Open ... Read more
PreLateUpdate.ParticleSystemBeginUpdateAll CPU exceeds 1s when moving Wi...
Reproductions steps: 1. Create new project 2. Import Standard Assets 3. Open the profiler 4. Enable Editor profiling 5. Add WildFire... Read more
[UWP] Classes implementing the ISerializationCallbackReceiver interface ...
Steps to reproduce: 1. Open attached project "937501.zip" 2. Build 'main' scene for UWP 3. Open VS solution 4. Build & run on local ... Read more
Searching Network Manager by Type in the Hierarchy doesn't work
Steps to reproduce: 1.Open attached Unity project 2.Type “t:NetworkManager” in the Search Bar of the Hierarchy tab Expected results... Read more
SketchUp 2016 and 2017 .skp files do not import
Steps to reproduce: 1. Create a new Unity project 2. Drag and drop attached models "Chair-2015.skp", "Chair-2016.skp" and "Chair-20... Read more
Sorting Fudge of ParticleSystem Break under CustomAxis TransparencySortMode
How to reproduce: 1. Download attached project 2. Open the scene ParticleSortingFudgeTest.unity 3. Move “Particle System Right” (or... Read more
[Timeline][iOS] Build causes "ExecutionEngineException: Attempting to JI...
When this project is built for iOS, `Timeline2` never plays unlike it does in the Unity Editor. Also, the following error message in... Read more
Serialized UnityEvent in generic base class is not showing in Inspector
Steps to reproduce: 1. Open user attached project 2. Select game object 'Child class 1' 3. Notice that event is shown in inspector 4... Read more
Disabled and then enabled canvas elements are not shown until a child ob...
Steps to reproduce: 1. Download and open the attached project 2. Enable child canvas gameobjects Expected behaviour: all Ui element... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding