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[Memory Profler] In Linear Color Space, Colors in Memory Map differ from...
How to reproduce: 1. Open any (empty) Unity Project (2018.3 or newer) and under Player Settings / Other make sure Color Space to Lin... Read more
Crash in Object::SetDirty() when pasting a copied UI GameObject in Hiera...
How to reproduce: 1. Open tester-submitted project (CopyPasteCrash.zip) 2. Open 'Repro' scene 3. In Hierarchy window select 'Page 1 ... Read more
[HDRP] Skybox Material becomes missing when HDRP render pipeline asset i...
How to reproduce: 1. Download and open project "case1266651.zip" (link in Edits) and open scene "SampleScene" 2. Go to Window > Rend... Read more
In Project window, unable to scroll below Assets folder when it is selec...
Reproduction steps: 1. Open attached project "test.zip" 2. In Project window, select "Assets" folder 3. Scroll down Expected result... Read more
Fixed audio mixer reimport stalls when toggling between mixer assets in ...
How to reproduce: 1. Open attached project "test.zip" and scene "SampleScene" 2. In Audio Mixer window, select "main" mixer 3. In A... Read more
[Animation Rigging] Humanoid character animated with Animation C# Jobs i...
Humanoid character animated with Animation C# Jobs is offset Repro: 1- Open attached project. 2- Open scene "Game". 3- Go into Play... Read more
[XR][XR SDK] Tree Shadows Disappear when edge of FoV is reached
Reproduction steps: 1. Open attached project ("1234785Repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Move HMD so that... Read more
[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...
In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more
Locals in flow macros do not disambiguate across multiple instances of s...
[Original Issue|https://support.ludiq.io/communities/5/topics/4694-locals-in-flow-macros-do-not-disambiguate-across-multiple-instanc... Read more
[Reflect] Unity Reflect Viewer and Dashboard window does not have minimu...
Unity Reflect Viewer and Dashboard window does not have minimum size and width. Refer the attached video Steps to reproduce: 1) Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions