Search Issue Tracker
Reordering reference arrays crashes Editor
How to reproduce: 1. Open the attached project and go to the "SampleScene" 2. Select the "Object with Reference Array" in the Hierar... Read more
[GPU PLM] GPU lightmapper attempts to use OpenCL 1.1 devices, min spec i...
Reported by Andrew Spiering via Slack: So in doing some validation on AMD for Linux, we are running into some errors on trunk, they ... Read more
ScriptReference/SystemInfo-minConstantBufferOffsetAlignment.html :
The SystemInfo.minConstantBufferOffsetAlignment property is declared to have a bool value while in fact it needs to have an int valu... Read more
Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select the "Cube" Game Object 4... Read more
[Platforms] Build Configuration ignores Auto Load Scene option and does ...
How to reproduce: 1. Open user-submitted project (AutoLoadScene.zip) 2. Select either the WindowsClassicBuildConfiguration or the ma... Read more
[XR Interaction Toolkit] BC Curve is a static when tilting the controlle...
Reproduction steps: 1. Open attached project ("1245614Repro.zip") 2. Open "SampleScene" scene 3. Enter Play mode 4. Move and tilt co... Read more
ScriptableObject loses script reference when opening project
Reproduction steps: 1. Open attached project "PerceptionProject" in "Perception.zip" 2. In Project window, select "IdLabelConfig" as... Read more
SRP Batcher compatibility randomly changes after shader is reimported
How to reproduce: 1. Open the attached project 2. Select the "MicroSplat" shader in the MicorSplatData folder and observe that it is... Read more
Handles DrawSolidRectangleWithOutline is not frustum culled and is appea...
How to reproduce: 1. Open attached project "HandleTest.zip" and scene "SampleScene" 2. In Scene view, fly and bypass the object wit... Read more
[macOS]Unable to remove connections using right click
You are unable to disconnect node connections using right-click (Rohit Note: Right clicking specifically on the end-port of the conn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher