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[Android] First app build is twice slower in Unity 2020LTS compared to 2...
To reproduce: 1. Open https://github.com/Unity-Technologies/EndlessRunnerSampleGame project in Unity 2020LTS 2. Build the Android ap... Read more
[Mac] Build throws an error when a native plugin .bundle file does not c...
Reproduction steps: 1. Open the attached project "BundleSigningTest.zip" 2. Go to File > Build settings 3. Build and Run the project... Read more
[Vulkan] Editor crashes in Optix when Generating Lighting multiple times
How to reproduce: 1. Open the attached project from the Google Drive 2. Make sure the Editor is using Vulkan Graphics API 3. Open "A... Read more
Player icon is missing from the title bar when the Player is started in ...
Reproduction steps: 1. Open the project attached by the user 2. Build the project (File > Build Settings > Build) 3. Open the built ... Read more
[UI Toolkit] ClickEvent is randomly not triggered
How to reproduce: 1. Open the project from the provided Google Drive link in the edits 2. Build and Run the "Bug" Scene on an Androi... Read more
An error is thrown when the "Wait For Completion" checkbox is active in ...
How to reproduce: 1. Open the user's attached project "localization.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode ... Read more
Keyboard Input is ignored when the second Binding of the same InputActio...
Steps to reproduce: 1. Open the attached project "input.zip" 2. Open Scenes/SampleScene 3. Select the GameObject in the Hierarchy wi... Read more
Charts do not render when a counter is marked as Network category
When using the extensibility profiler to build a custom module, charts do not render correctly in the graph area of the profiler if ... Read more
Increment Snapping menu Move input fields are hidden when inputting a va...
How to reproduce: 1. Create a new project 2. Open the Increment Snapping menu in the Scene view Grid and Snap toolbar Overlay 3. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Layer Mask is not highlighted when the property is overriden
- The tag popup window is deformed and stretched out when creating a tag with the same name as an already existing tag
- FlexShrink fails when the first of two Label elements is set to FlexGrow="0" and the second is set to FlexGrow="1"
- Freeze when entering Play Mode with a certain Tilemap enabled
- Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse